QUOTE said:
something similar to headtracking, where graphics change depending on the position of either head or device (like seen in the upcoming DSiWare-game Rittai Kakushi e Attakoreda)?
That's the general thought so far.
Stereoscopic 3D or something like that.
Hmm, that's the thing.
When comparing this to the iPt/iPhone, the accelerometer is used as a primary control function on a lot of games, because it doesn't have buttons.
3DS has buttons (presumably).
This should make gameplay quite cool. Without overusing the accelerometer, it shouldn't feel gimmicky or lame.
But then, the microphone on the DSl wasn't used that often... and that felt pretty gimmicky.